Demos

Here are some interactive demos which explain aspects of my research.

When a massive object sits between us and a distant source, its gravity bends the light into arcs and rings. Because the bending depends only on the mass of the lens and geometry, it is one of the cleanest ways to map dark matter.

Gravitational lensing divider illustrationGravitational lensing with source and image plane shaded bands. SOURCE PLANE IMAGE PLANE apparent images source galaxy lens mass (dark matter halo) observer

Load your own source image by pasting (Ctrl+V / Cmd+V) or dragging an image onto the left panel, or choose one of the presets. Click/drag in the right panel to move the lens. For a much more complete lensing simulator, Launch Caustica →